>Jakob Hede Madsen wrote: >The rect is bogus until enterFrame, but for some reason this works: > >on beginSprite me > set mySprite = sprite the spriteNum of me > set L = the left of mySprite > set T = the top of mySprite > set R = the right of mySprite > set B = the bottom of mySprite > set pSprRect = rect(L, T, R, B) > put pSprRect >end > This is true.. and really useful information... thanks! It gets wierder folks, this also works: on beginSprite me set L = the left of sprite the spriteNum of me put the rect of sprite the spriteNum of me end seems that checking the left (or right, top, bottom etc), causes director to update the rect property! Ben Short
D. Plänitz