von dp am 06.Maerz 97 um 01:26:59:
zu: Perlen aus dem Strom der Nachrichten im direct_L von Daniel am 22.Dezember 96 um 02:00:59:
I don't have the post handy, but Joe Sparks mentioned the other day that there
was too much finger motion when setting the "loop" property for many sounds
simultaneously. I don't know whether that was intended as an off-the-cuff
example or was actually a production bottleneck, but just in case it's the
latter, then:
>> repeat with i = 1 to the number of castmembers
>> if the type of member i = #sound then
>> set the loop of member i to TRUE....
Can also use Lingo in combination with new D5 score recording to move sets of
graphics in certain frames in pixel amounts... can make a temporary score
selection, true, but can also stuff a scoreSelection into a global variable,
textfield or such for subsequent operation by a design-time handler.
There was also discussion of the general problem of maintaining registration of
matted graphics made elsewhere, along with the "dots in the corner trick" and
the number of finger movements necessary to remove the dots.
One trick that I haven't seen discussed elsewhere which seems to minimize the
number of finger movements while still maintaining registration is by the
following... summary is that we're pasting a black box with white frame in
"lightest" mode to blow away the dots:
a) Import all the same-rect graphics which have dots in diagonal corners
(Result: you'll maintain registration from the other program)
b) Go to new bitmap castmember slot, choose Onion Skin to view any of these
graphics, then draw out a solid black rectangle which lies just *inside* the
bounds of the dots (black box will be slightly smaller than dot bounds)
c) With Marquee selection tool set to "No Shrink", select just *outside* the
dot bounds and copy (Result: You'll have a black box with white frame on the
clipboard.)
d) Set apply mode to "Lightest" and paste on a graphic, click arrow key to
advance to next graphic, paste, click, etc. (Result: The white frame will
obliterate the dots, but the black frame will not apply atop your graphics...
series will be cropped to significant pixels but will retain original
bounding-box registration.)
The above's tangential to Mark's original request for "which tools do you use,
what tasks are hard", but if you're in a bind today when bringing in graphics
from elsewhere, then I hope the above may be of use.
(btw, thanks again for all the production issues... if the folks who make the
tool know the problems you face then they can address these most effectively.
Feature suggestions are also of interest, as always, but knowing of any
slowdowns you face in your daily work is of prime importance, tia.)
Regards,
John Dowdell
D. Plänitz